Tagged: videogames

Microsoft’s new Xbox

Microsoft bills it as full-body interactivity.  “Project Natal,” it’s new Xbox gaming technology, dumps the controller for a camera-based full-skeletal-mapping technology that makes the user the remote.  College of Communication Professor Hyun-Yeul Lee, an expert on gaming design, can discuss the technical and social implications of the new Xbox 360 console. Contact Hyun-Yeul Lee, 617-353-5974, […]